Using OpenSpace
In this chapter, we will delve more deeply into how to use OpenSpace. We will confine our topics here to using the software, and discuss building assets and importing data in Building Content.
For this chapter, we need to understand a bit more what goes on under the hood with OpenSpace. So, we kick this chapter off with a bit of an introduction on how data is brought to OpenSpace via profiles, assets, and renderables.
- The Building Blocks of OpenSpace
How profiles, assets, and renderables work together.
- Scene Panel
Turn data sets on and off and alter their appearance.