Rotation
A Rotation object describes a specific rotation for a scene graph node, which may or may not be time-dependent. The exact method of determining the rotation depends on the concrete type.
Members
Name |
Documentation |
Type |
Description |
Optional |
|---|---|---|---|---|
|
The type of the rotation that is described in this element. The available types of rotations depend on the configuration of the application and can be written to disk on application startup into the FactoryDocumentation |
|
Must name a valid Rotation type |
No |
|
The time frame in which this |
|
Yes |