Sky Browser
The Sky Browser feature is a virtual telescope. It lets you see telescope images taken by famous telescopes, such as Hubble, Chandra and Spitzer, while also visualizing their locations in the sky. The Sky Browser is powered by AAS WorldWide Telescope.
Browser
The browser displays a part of the sky. By clicking images in the list, you can load them into the browser. It is possible to change the opacity and the ordering of the images by using the buttons in the browser’s tab. You can add many browsers and select between them in the tab section.
Target
Each target belongs to a browser and is either in the shape of a crosshair or a crosshair and a rectangle. It shows where the browser is aiming and how large a portion of the sky it is viewing. The target can be moved around by dragging on the Sky Browser.
Image list
The image list has two modes: Images Within View and All Images. The Images Within View mode display the images that are currently in the view of the target. It changes as you move around the target. The All Images displays all images in the collection in alphabetical order.
Display Copies
Sometimes it is necessary to show the browser outside of the graphical user interface, for example, if you are in a dome or are using a display wall. To display the sky browser there, you can simply add Display Copies. The Display Copies are rendered in the 3D environment in OpenSpace and will be visible even if the GUI is not shown. If you are in a dome environment, you can add many Display Copies at once in order to spread them out on the Azimuth.
Scale: Sets the height of the Display Copy
Face Camera: Rotates the Display Copy to face the camera
Use Radius Azimuth Elevation: Uses spherical coordinates instead of Cartesian
Position for first copy: The position for a new Display Copy. If more than one copy is added, they will be spread out evenly on the Azimuth
Number of copies: How many new copies are added
General Settings
Show Title in GUI: Displays the title of the sky browser on the top bar of the browser
Allow Camera Rotation: Decides if the camera should rotate if the target is outside of the master node screen
Camera Rotation Speed: The speed of the camera rotation. A higher number means higher speed
Target Animation Speed: The speed of the animation of the target. A higher number means higher speed
Field of View Animation Speed: the speed of the animation of the field of view. A higher number means higher speed
Hide targets and browsers with GUI: If checked, the targets and browsers are not rendered if the sky browser panel is not visible
Inverse Zoom Direction: Flips the zoom direction
Space Craft Animation Time: Sets the animation time for moving space crafts in seconds