RenderablePlanetProjection

Inherits Renderable

Members

Name

Documentation

Type

Description

Optional

ColorTexturePaths

The texture path selected in this property is used as the base texture that is applied to the planet prior to any image projections. This menu always contains an empty option for not using a color map. If this value is specified in an asset, the last texture is used

Table

Table parameters

No

HeightTexturePaths

The texture path selected in this property is used as the height map on the planet. This menu always contains an empty option for not using a heightmap. If this value is specified in an asset, the last texture is used

Table

Table parameters

No

Projection

Contains information about projecting onto this planet

Table

ProjectionComponent

No

Radius

This value specifies the radius of this sphere in meters

Double, or Vector3<double>

Value of type ‘Double’, or Value of type ‘Vector3

No

Segments

This value specifies the number of segments that this sphere is split into

Integer

Value of type ‘Integer’

No

AmbientBrightness

This value determines the ambient brightness of the dark side of the planet

Double

Value of type ‘Double’

Yes

HeightExaggeration

This value determines the level of height exaggeration that is applied to a potential height field. A value of ‘0’ inhibits the height field, whereas a value of ‘1’ uses the measured height field

Double

Value of type ‘Double’

Yes

MaxProjectionsPerFrame

The maximum number of image projections to perform per frame. Useful to avoid freezing the system for large delta times

Integer

Value of type ‘Integer’

Yes

MeridianShift

If this value is enabled, a shift of the meridian by 180 degrees is performed. This is a fix especially for Pluto height maps, where the definition of the meridian has changed through the New Horizons mission and this requires this shift

Boolean

Value of type ‘Boolean’

Yes

Inherited members from Renderable

Name

Documentation

Type

Description

Optional

DimInAtmosphere

Enables/Disables if the object should be dimmed when the camera is in the sunny part of an atmosphere

Boolean

Value of type ‘Boolean’

Yes

Enabled

This setting determines whether this object will be visible or not

Boolean

Value of type ‘Boolean’

Yes

Opacity

This value determines the opacity of this renderable. A value of 0 means completely transparent

Double

In range: ( 0,1 )

Yes

RenderBinMode

This value specifies if the renderable should be rendered in the Background,Opaque, Pre/PostDeferredTransparency, or Overlay rendering step

String

In list { Background, Opaque, PreDeferredTransparent, PostDeferredTransparent, Overlay }

Yes

Tag

A single tag or a list of tags that this renderable will respond to when setting properties

Table, or String

Value of type ‘Table’, or Value of type ‘String’

Yes

Type

This tells the type of the renderable

String

Value of type ‘String’

Yes

Table parameters for ColorTexturePaths

The texture path selected in this property is used as the base texture that is applied to the planet prior to any image projections. This menu always contains an empty option for not using a color map. If this value is specified in an asset, the last texture is used

  • Optional: No

Name

Documentation

Type

Description

Optional

*

String

Value of type ‘String’

Yes

Table parameters for HeightTexturePaths

The texture path selected in this property is used as the height map on the planet. This menu always contains an empty option for not using a heightmap. If this value is specified in an asset, the last texture is used

  • Optional: No

Name

Documentation

Type

Description

Optional

*

String

Value of type ‘String’

Yes

Asset Examples

  1local transforms = asset.require("./transforms")
  2local sunTransforms = asset.require("scene/solarsystem/sun/transforms")
  3local kernels = asset.require("./kernels")
  4local coreKernels = asset.require("spice/core")
  5
  6
  7
  8local textures = asset.resource({
  9  Name = "Charon Textures",
 10  Type = "HttpSynchronization",
 11  Identifier = "charon_textures",
 12  Version = 3
 13})
 14
 15
 16local CharonRadius = 603500
 17
 18local CharonProjection = {
 19  Identifier = "CharonProjection",
 20  Parent = transforms.PlutoBarycenterAccurate.Identifier,
 21  Transform = {
 22    Translation = {
 23      Type = "SpiceTranslation",
 24      Target = kernels.ID.Charon,
 25      Observer = kernels.ID.PlutoBarycenter
 26    },
 27    Rotation = {
 28      Type = "SpiceRotation",
 29      SourceFrame = kernels.Frame.Charon,
 30      DestinationFrame = coreKernels.Frame.Galactic
 31    }
 32  },
 33  Renderable = {
 34    Type = "RenderablePlanetProjection",
 35    Radius = CharonRadius,
 36    Segments = 350,
 37    ColorTexturePaths = {
 38      textures .. "NH_Charon_mosaic.png",
 39      textures .. "NH_Charon_mosaic_8192.png"
 40    },
 41    HeightTexturePaths = {
 42      textures .. "NH_Charon_DTM.png",
 43      textures .. "NH_Charon_DTM_8192.png"
 44    },
 45    MeridianShift = true,
 46    Projection = {
 47      Observer = kernels.ID.NewHorizons,
 48      Target = kernels.ID.Charon,
 49      Aberration = "NONE",
 50      AspectRatio = 2,
 51      Instrument = {
 52        Name = kernels.Frame.Lorri,
 53        Method = "ELLIPSOID",
 54        Aberration = "NONE",
 55        Fovy = 0.2907,
 56        Aspect = 1,
 57        Near = 0.2,
 58        Far = 10000
 59      },
 60      PotentialTargets = {
 61        kernels.ID.Pluto,
 62        kernels.ID.Charon
 63      }
 64    }
 65  },
 66  GUI = {
 67    Path = "/Solar System/Dwarf Planets/Pluto",
 68    Name = "Charon Projection"
 69  }
 70}
 71
 72local CharonText = {
 73  Identifier = "CharonText",
 74  Parent = CharonProjection.Identifier,
 75  Transform = {
 76    Translation = {
 77      Type = "StaticTranslation",
 78      Position = { 0, -1000000.0, 0 }
 79    }
 80  },
 81  Renderable = {
 82    Type = "RenderablePlaneImageLocal",
 83    Size = 19952623.15,
 84    Origin = "Center",
 85    Billboard = true,
 86    Texture = textures .. "Charon-Text.png",
 87    BlendMode = "Additive"
 88  },
 89  GUI = {
 90    Name = "Charon Text",
 91    Path = "/Solar System/Dwarf Planets/Pluto"
 92  }
 93}
 94
 95local CharonShadow = {
 96  Identifier = "CharonShadow",
 97  Parent = CharonProjection.Identifier,
 98  Renderable = {
 99    Type = "RenderableShadowCylinder",
100    Opacity = 0.25,
101    TerminatorType = "PENUMBRAL",
102    LightSource = coreKernels.ID.Sun,
103    Observer = kernels.ID.NewHorizons,
104    Body = kernels.ID.Charon,
105    BodyFrame = kernels.Frame.Charon,
106    Aberration = "NONE"
107  },
108  GUI = {
109    Name = "Charon Shadow",
110    Path = "/Solar System/Dwarf Planets/Pluto"
111  }
112}
113
114
115asset.onInitialize(function()
116  openspace.addSceneGraphNode(CharonProjection)
117  openspace.addSceneGraphNode(CharonText)
118  openspace.addSceneGraphNode(CharonShadow)
119end)
120
121asset.onDeinitialize(function()
122  openspace.removeSceneGraphNode(CharonShadow)
123  openspace.removeSceneGraphNode(CharonText)
124  openspace.removeSceneGraphNode(CharonProjection)
125end)
126
127asset.export(CharonProjection)
128asset.export(CharonText)
129asset.export(CharonShadow)