LuaTranslation
Inherits Translation
Members
Name |
Documentation |
Type |
Description |
Optional |
---|---|---|---|---|
|
This value is the path to the Lua script that will be executed to compute the translation for this transformation. The script needs to define a function ‘translate’ that takes the current simulation time in seconds past the J2000 epoch as the first argument, the current wall time as milliseconds past the J2000 epoch as the second argument and computes the translation |
|
Value of type ‘String’ |
No |
Inherited members from Translation
Name |
Documentation |
Type |
Description |
Optional |
---|---|---|---|---|
|
The type of translation that is described in this element. The available types of translations depend on the configuration of the application and can be written to disk on application startup into the FactoryDocumentation |
|
Must name a valid Translation type |
No |