OpenSpace 0.22.0
Highlights
OpenSpace 0.22.0 is a major release bringing significant performance improvements, new rendering capabilities, and important platform changes marking a significant step toward a future 1.0 release.
Content & Workflow: A new AssetBuilder application simplifies scene graph node creation without manually editing .asset files. Profile Add-ons provide opt-in curated asset collections (interstellar objects, DESI, dwarf planets, minor moons, asteroids). Asset files have been extensively reorganized into composable parts.
New Renderables: This release introduces RenderableVectorField for 3D vector volume visualization, dynamic shadow mapping between models and globes, Solar Imagery rendering (RenderableSolarImagery / RenderableSolarImageryProjection), Dynamical Molecular Systems via the ViaMD library, and new ScreenSpaceText/ScreenSpaceDate objects.
UI: New panels for browsing/adding assets at runtime, interactive WMS layer addition for GlobeBrowsing, improved touch gestures, millisecond time display, and a redesigned Lua console with tab completion and word-level editing.
Performance: This release delivers significant speed improvements across the entire application. The update to OpenGL 4.6 brings with it many small optimizations that add up to the default profile running about 3-4x faster than in 0.21.4. Asteroid and orbital rendering via RenderableOrbitalKepler is up to 8x faster thanks to multithreading and CPU-side vertex computation, and Kepler data loading (e.g. Minor Planet Center) is up to 20x faster. Additional gains come from fewer texture binds and triple-buffered NDI streaming.
Platform: macOS support has been removed as Apple’s OpenGL support does not meet OpenSpace’s current requirements. OpenSpace now targets OpenGL 4.6, delivering improved rendering performance across the entire application.
Infrastructure: Default servers have migrated from Utah-based to New York-based servers. Satellite data is now relayed through OpenSpace’s own proxy to reduce load on Celestrak.
Note: This release contains multiple breaking changes. See individual sections below for details on renamed scene graph nodes, changed asset file locations, API updates, and removed features.
Features
Add the AssetBuilder (#4012)
The AssetBuilder is a new application located in the
binfolder that is currently capable of generating scene graph nodes. Files are stored in a file format that makes it possible to edit them later without the need to manually edit any text files. The AssetBuilder is a replacement for manually editing.assetfiles and is capable of creating files that do not require any complicated Lua scriptingThe ability to create more types (ScreenSpace objects, actions, etc) and the ability to access non-local data resources will be added to the AssetBuilder in the future
Improve documentation in many places
Add missing documentation for many Asset components on the docs.openspaceproject.com page
Add more (correctly) restrictive parameter settings for Assets components, indicating for example where only positive numbers are allowed
Better documentation for the
SGCTConfigandProfileoptions in theopenspace.cfgconfiguration fileMany small improvements
Add Profile add-ons (#3947)
Add-ons represent opt-in features consisting of a list of curated assets. Profiles can recommend suitable add-ons, but any add-on can be included in any profile
Add add-on “Interstellar Objects” to display the paths of the known interstellar objects
Add add-on “desi” to show the results of the DESI instrument
Add add-on “dwarf_planets” to show the positions, trails, and globes of the various known Dwarf planets
Add add-on “minor_moons” to add the minor moons of the gas giants
Add add-on “asteroids” to show some of the known asteroids and comets in the solar system
Overall improvements of the
RenderableOrbitalKeplerclass (#3739, #3799)Add multithreading and a better system for updating which segments to render for each orbit. This causes a speed-up of asteroid rendering of about 4-8x
Add multithreading for loading of data decreasing the loading time. For example the Minor Planet Center data loading time was reduced by 20x
Add support for “Camera View Direction” in addition to existing “Camera Position Normal”
Add button camera controls to the Mouse4 and Mouse5 buttons to mimic (CTRL and CTRL+Shift) in order to be able to land on planets using only the mouse (#3850)
Remove the
configuration_helperscript. A newdefault.jsonwindow layout is now being used to create a window 2/3 the size of the primary monitor (#3986)Change the default value for the “Stereoscopic Depth of Focus Surface” to 40. This prevents excessive atmosphere rendering issues when approaching other objects
Add the ability to render dynamical molecular systems using the ViaMD rendering library. This includes rendering of full dynamical systems using, for example, GROMACS, but also rendering of individual atoms or proteins from the Protein Data Bank (PDB) (#3889)
Improve the behavior of playing back videos in clustered environments (#4032)
Add trigger properties to jump to the start or end times of a
TimeFrameIntervalVarious improvements to the
RenderableModelAdd the ability to render dynamic shadows using a
RenderableModelas shadow sources andRenderableGlobeandRenderableModelas receivers of shadows. See thedata/assets/examples/shadowmapping.assetfor example on how to add shadows to models and globes (#3801)Add the ability to control the strength of specular highlights
Add a mode to render a model only as a wireframe
Add the ability to overwrite the textured color of the rendered model
Add the SolarBrowsing feature (#3926)
This new feature includes two new renderables:
RenderableSolarImagery, which renders images from a specific spacecraft. TheSolarImagerysupports multiple instruments so you can load multiple folders of images and switch between them at runtime.RenderableSolarImageryProjectiontakes a list ofRenderableSolarImageryIdentifiersand projects them onto a sphere centered on the Sun. Images from multiple sources that overlap will blend color. Any area without projection data will render as a neutral gray to indicate no coverage. There is currently a limitation that projection is assumed to target the Sun in our solar system.More documentation is available on the Docs page
Add a new Renderable type
RenderableVectorFieldthat takes a 3D volume containing vector data and renders that data using arrows (#3897)Improve touch gestures and touch interaction (#4005)
Update handling of 1-finger rotation, pinch, and panning
Refocus to the current focus node on a triple-tap
Direct manipulation is now only used if the first touch is on the object in question
Make zoom/pinch detection more reliable by checking for finger movements
Reduce default sensitivities a bit for more precise control
Make it possible to roll and zoom at the same time
Update the code to use OpenGL 4.6 (#3903)
This update brings with it many small performance improvements that sum up to the default profile running about 3-4x faster than in 0.21.4
All graphics cards that do not support OpenGL 4.6 also have been declared End-of-Life by Nvidia/AMD/Intel, so no graphics card currently running OpenSpace should be affected, but some very old drivers need to be updated
Add a new bounce interpolation method for propertiy values, causing them to oscillate between the current value and the selected value (#4013)
To use this, add a
trueas the last argument of thesetPropertyValueorsetPropertyValueSinglefunctions:openspace.setPropertyValueSingle("Scene.Earth.Renderable.Opacity", 0.0, 3, "Linear", "", true);will cause the opacity of Earth to bounce between its current value and 0 over 3 secondsThe
stopPropertyBouncingfunction can stop the bouncing
Remove support for macOS (#3919)
OpenSpace now requires OpenGL 4.6, which is not supported on macOS. Maintaining a separate rendering path for macOS is no longer feasible alongside continued development for Windows and Linux. Similarly, macOS C++ compiler support has lagged behind what is available on other platforms.
As the Utah-based servers are no longer available, they have been replaced as the default with the New York-based ones for map layers and data synchronization (#3847)
Add various improvements for the rendering of planetary globes
Add support for relative paths in GeoJSON’s SpriteTexture (#3761)
Increase the visual fidelity of the shadows on a planetary ring (#3749)
More user-friendly name for the default properties in a GeoJSON in the user interface
Add various improvements for the
RenderableTrailTrajectory(#3742, #2128, #3740)Breaking Change Removed
SweepChunkfeature as it was not enabled by default and didn’t perform as expectedAdd toggle for Accurate Trail Points (in asset: AccurateTrail)
Remove max vertices ceiling and fixed issues with sample interval
Add the ability to show a full trail for a
RenderableTrailOrbit(#3757)Add toggle
Force full orbit trailthat shows a full orbit worth of trailAdd toggle that limits forced trail to only be visible between the start time and one orbital period after the end time
Add three new properties called
StartTime,EndTimeandLimitToTimeRange
It is now possible to drag and drop 3D model files which will then be added in front of the camera (#4112)
Add triple-buffering to the NDI streaming to reduce blocking and thus increase transfer speeds
Add properties to the
ScreenSpaceBrowserthat allow the sending of keyboard inputs to the displayed browser (#3980)Add the ability to not specify the window size in a Window Configuration which will cause the window size to be automatically set to 2/3 the size of the primary monitor’s resolution
Add the ability to render a visual indicator for the mouse interaction (#3781)
Add support for different colors and the use of images when blacking out the rendering (#3983)
Breaking Change The blackout values have been moved into a separate PropertyOwner, thus changing the URI to the blackout factor
Breaking Change The blackout factor value was inverted compared to the previous solution for consistency with other sliders
Add keybind for toggling idle behavior (#3906)
Make the port used by TUIO for touch input configurable (#3813)
Add the ability to fade the
RenderableGaiaStarsRename “Idle Behavior” to “Idle Motion” (#3949)
Update the texture handling in the
RenderablePointCloudclass, resulting in slightly lower memory footprint (#3990)Add support for CSV format from Celestrak and change requesting format to reduce the amount of bandwidth needed by Celestrak (#4015)
The rendering in the window is now disabled if the window is iconified unless the
render-while-hiddensetting is enabled in the Window ConfigurationAdd the ability for the Window Configuration to further customize the values loaded from Scalable mesh files
Accelerated rendering of the user interface is now disabled by default without a loss in performance
Launcher
Add new icon for user profiles and Window Configuration that are outside of the built-in or user folders (called “External”)
Add a “Duplicate” button to the profile menu to duplicate existing profiles (#2418)
Add the ability to choose units in the Simulation Time Dialog (#1391)
Add better tooltip information for items in the dropdown menus. The items now contain both descriptions and file paths
UI
Add new panel to browse assets and be able to add and remove assets (#591, #3798)
The new panel shows a list of all assets in the OpenSpace folder and the User folder and provides the ability to add any asset at runtime
Assets loaded directly by the profile and assets loaded at runtime can also be removed in the new panel at runtime
Update the order and improve the organization of the windows that can be shown using submenus (#3872)
Various updates to the Night Sky panel
Cleanup the look and feel of the cardinal direction buttons (#3754)
Redesign layout for markings tab and introduce a new toggle component (OpenSpace/OpenSpace-WebGui#207)
Redesign cardinal directions part to look different than the others and make it listen to the currently shown texture
Add placeholder buttons for Hide All per group
When popping out scene graph nodes, they will be added to the right side of the screen instead of a floating window (OpenSpace/OpenSpace-WebGui#224)
The Idle Motion is now exposed as a state and a button in the top bar (OpenSpace/OpenSpace-WebGui#199)
Add a new checkbox to control whether a new folder should be created when saving screenshots (OpenSpace/OpenSpace-WebGui#211)
Add notifications to indicate when files are being downloaded and show the download progress when adding assets while OpenSpace is running (OpenSpace/OpenSpace-WebGui#190)
Add a new GlobeBrowsing panel to be able to interactively add new layers that are provided by WMS servers (for example GIBS) (#3849)
Any layer can be added as a ColorLayer, HeightLayer, Overview, or any other layer
Any WMS server with a compliant GetCapabilities API end point can be dynamically added at runtime
Add a new overlay window that displays information on how to connect an external browser to OpenSpace. Also displays a QR code to simplify that connection (OpenSpace/OpenSpace-WebGui#198)
Add new visual elements to better expose video playback controls (OpenSpace/OpenSpace-WebGui#192)
Improve the rendering performance by animating the in-progress fade state of a checkbox instead of directly using the
Fadevalue (OpenSpace/OpenSpace-WebGui#208)Change the default height of targets in the GeoLocation panel to 10 km (OpenSpace/OpenSpace-WebGui#226)
The “Open GUI in Browser” menu item now opens the routes page in the browser
Add new property confirmation modal hint to some properties, when trying to remove an existing scene graph node or layer (#3730)
The time panel in the toolbar at the bottom can now handle milliseconds (OpenSpace/OpenSpace-WebGui#197)
When loading multiple mission files, the last mission will now be opened by default (#4105)
Add new tabs to the “Add webpage” object in the ScreenSpace panel (OpenSpace/OpenSpace-WebGui#177)
The menus will now stay open for an additional 200ms after removing the mouse cursor for easier control using touchpads
The User Panel has been slightly redesigned to support opening panels in an external browser
Add fixed minimum width to the main time panel menu button and the time controls in the Night Sky panel. This prevents the rest of the UI from “jumping around” (OpenSpace/OpenSpace-WebGui#213, OpenSpace/OpenSpace-WebGui#217)
Adjust properties to new capitalization rules (title casing using APA style)
Improve the UX of the in-game console (#3772)
Fix CTRL + Left/Right arrow key not being consumed correctly
Add CTRL + backspace and CTRL + delete shortcuts to delete entire words
Add tab completion for paths and nested Lua functions
Render command buffer overflow as rows instead of using horizontal scrolling
Add the ability to paste into the Lua console (from the primary selection area on Linux) with the middle mouse button
ShowComposer
Add the ability to add a ScriptComponent to the MultiComponent (#3795)
Add a scroll area for long scripts in the ScriptComponent (#3809)
Content
New Assets
Add assets for globe browsing layers previously distributed via Zip files separately from the homepage. These assets are located in the
layersfolder of Mars, the Moon, and MercuryAdd new satellite groups available on Celestrak (#4017)
Add the DESI (DR1) galaxies and quasars
Add the position, label, and trail for interstellar object 3I/ATLAS
Add the positions and labels for the Earth-Sun Lagrange point 3 (#2819)
Add new asset defining an inertial Moon scene graph node
Add the labels for interstellar objects 1I/’Oumuamua and 2I/Borisov
Add new asset with action for locking the displayed time of temporal layers (#3760)
New Maps
Add a new higher resolution Jupiter texture as the default layer (#3851)
Use new temporal night time layer on Earth as the previous one was no longer working
Apply the existing New Horizons map as a layer to Pluto and Charon
Updates to existing Assets/Profiles
Remove all keybinds from provided profiles in favor of users defining their own keybinds
The
baseasset no longer includes thebase_keybindingsSatellite track requests to Celestrak will now be handled through our own new relay server, which reduces the bandwidth load on the Celestrak servers (#3989)
Remove satellite groups no longer available on Celestrak (#4017)
Add Artemis 2 assets and include them in the artemis profile (#4099)
Breaking Change Remove global openspace bookmarks file. The
localbookmarksfile is split up into one for globes and one for stellar positions each with their own CSV files and formatsCleanup of Asset file locations and separation of asset files into composable parts (#3993)
Many assets before defined the object, the trail, sometimes a label and sometimes actions in the same asset, meaning that it was impossible to get the trail for an object without also loading the labels or the object itself. Separating them into individual assets makes it possible to include elements more granularly. The previous asset is now a “meta” asset that includes the other new asset files to provide as much backwards compatibility. In many cases this also caused the introduction of a subfolder to hold the new assets (except for regular planets). For example:
mars.asset->globe.asset+trail.asset+label.asset+actions.asset+mars.assetand the newmars.assetincludes all other four. - Dwarf planets (special: If a dwarf planet is specified as a RenderableGlobe, the new asset isglobe.asset; if it is a model, it ismodel.asset) - Planets - Major and Minor moons of planets - Sun - ISS, Hubble, Tiangong, Aqua, SNPP, and TerraInterstellar objects - 1I/’Oumuamua and 2I/Borisov
Planet assets no longer implicitly include their trails
Some naming harmonization specifically with the dwarf planets to export the objects as their correct name
All minor moons for gas planets are now in the
minorsubfolder and each group has received its own subfolderDon’t explicitly
Enabled = falselabels, but useEnabled = asset.enabledand use thefalseon the meta assetOnly use
asset.enabledin the second-to-last meta asset. It was causing a lot of warnings otherwise when meta assets (particularly for layers) were included from multiple placesMoving the Server-location detection into all
default_layers.assetsBreaking Changes
Scene Graph Nodes
Exporting all objects using their Identifier rather than a custom name
ErisGlobe->ErisModelGonggongGlobe->GonggongMakemakeGlobe->MakemakeModelOrcusGlobe->OrcusQuaoarGlobe->QuaoarSednaGlobe->Sedna
Asset file locations
A large number of assets have changed locations. The most visible changes will be that planets and moons will now be exported through the
/globe.asset. So anyasset.requirethat used for exampleearth/earthormars/marsbefore, will now need to useearth/globe,mars/globe, etcdwarf_planets/pluto/minor/...->dwarf_planets/pluto/moons/...charon->moons/charonThe minor moons for all gas giants are now in the
minorfolderRenamed Deimos and Phobos asset files
Breaking Change Move existing Artemis 1 assets into a new
artemissubfolder
Update datasets
Add new moons for the minor moons of Jupiter, Saturn, Uranus, and Neptune (#3927)
Star dataset to include Alcor (#4035)
Digital Universe updates (#4058)
Exoplanets Archive data used in the Exoplanets panel
SBDB data and change SSSB identifiers (#4041)
Add new groups and update files for existing groups
Remove unsupported asteroids and comet groupings
Breaking Change Use capital identifiers for asteroids and comets
Update the visibility of nodes that are not focusable or not user-facing to reduce the clutter in the scene menu
The “All globes standard illumination” and “All globes global illumination” will now apply to all globes instead of explicitly mentioned planets and moons in the solar system (#3729)
Add actions and tags to more easily show and hide some of the elements in the Night Sky profile (#3998)
Make the Pluto trail the same length as the planets and the other dwarf planets (#3952)
The offline profile now includes the
base_keybindings(#4076)Added new blend function that is a mixture of a blend and a multiply for layers that provide better blending option for night layers
Retire WSA 5.4 assets in favor of WSA 6.2 for Today’s Sun profile. Note: The old version is no longer online and the new version does not provide historical data (#3932, #3992, #4028)
Improve the visual look of the Mercury overlay maps by using the new MultiplyMix blend layer (#4075)
Remove Pluto’s trail calculated through Keplerian elements as the new SPICE kernels now reach back to 1549 (#3726)
Increase the maximum tile level for the ESRI World Imagery layer from 19 to 21
Provide
ShadowGroupfor Saturn so that the Moons cast a shadow onto SaturnAdd the ability to control the color mapping options of the exoplanet rings (#3845)
Use the correct value range for the coloring of the Local Dwarf Groups object
Rename galactic line/band in the Night Sky to equator (#3737)
Add a Lat/long grid overlay for Earth in the
defaultprofile (#3059)Update various elements of the Apollo photogrammetry models
Cleaned up asset to utilize GlobeRotation and remove the extra Holder scene graph node
Updated shading to make default lighting properties for boulders better match the existing photos (#3843)
More rigorous handling of which kernel exposes which SPICE object to be able to provide more meaningful error messages or error messages at all (#3901)
Turn off
paleo_map.assetlayers by default since there are so many of them (#3853)Remove some unused intermediate scene graph nodes (Itokawa, Gaia, …)
Remove constellation assets that define keybinds and remove predefined keybinds from the SlideDeck asset
Breaking Change Rename the New Horizons Label identifier from
LabelstoNewHorizonsLabelsAdd missing caching to the default layer for Callisto (#3863)
Disable face culling for models that have issues (#4022)
Convert the usage of TLE to CSV for the generation of a SPICE kernel used for ISS orientation (#4096)
The
offlineprofile now includes the maps for Pluto and CharonAll of the
TimeFrames in the Apollo 11 assets are now the same time to prevent an issue where the lunar module would not show up even though it is indicated as activeAdd a new asset with actions to toggle the multi-phase SPICE-based trails of Voyager 1 and 2
Content creation
Breaking Change Make asset path comparison case-insensitive on Windows. So it is no longer possible to have
Abc.assetandabc.assetin the same folder, even though Windows allows this (#3855)Add the ability to map equirectangular and fisheye images onto
RenderableSpheres (#3837)Add support for loading compressed
.glbmodelsImprove the quality of documentation for many numerical properties, providing more range information and thus better error messages
Add new ScreenSpaceText objects (#3794)
ScreenSpaceText: Can be used to print a fixed text onto the screenScreenSpaceDate: Can print the current in-game simulation time to the screen. Uses the same parameters and properties asDashboardItemDate
The debug axes now use the bounding sphere instead of the interaction sphere for the default size
Make screenshot folder also use seconds in name. Add a new TriggerProperty to cause a new folder to be created
Make it possible to configure the level at which the model space rendering switches to camera space rendering per Globe
Add the ability to load multiple GP datasets into the
RenderableOrbitalKeplerclass, which get then get internally concatenatedImprove error message quality for the ShaderPreprocessor
Breaking Change Remove the
MieScatteringExtinctionPropCoefficientparameter from theRenderableAtmospherein favor of writing the correct Rayleigh and Mie scattering parameters directlyBreaking Change Rename
ScreenshotUseDateproperty ofRenderEnginetoScreenshotUseDateTimeAdd a new feature to invert the size mapping for the
RenderablePointCloudclass (#4107)Add a new task
FindLastClosedFieldlinesTaskand improve the existingKameleonVolumeToFieldlinesTask(#3887)Add a new debug property to
RenderableGlobeto toggle horizon-based cullingAdd support to provide a table for the
bindKeyfunction that extracts the IdentifierAdd support for the Predictive Science Inc’s “Magnetohydrodynamic Algorithm outside a Sphere” (MAS) simulation to the
RenderableFieldlineSequencetypeAdd parameter for setting the output directory in the
ExoplanetDataPreparationTasktask and create the folder if it does not existAllow specification of filenames when requesting multiple URLs in UrlSynchronization
Add
LazyLoadingparameters to theRenderableSphereImageLocal(#4019) andScreenSpaceImageLocalclassesExpose the ability to enable the calibration pattern to the
ScreenSpaceInsetBlackoutSome obsolete and non-functioning rendering methods in the Gaia module were removed
Rename SkyBrowser’s “Hover Circle” to “Hover Indicator” (#3960)
Add a warning when a transition level is requested in the
TileProviderByLevelthat does not exist anywhere in the dataAdd read only properties for video player playback status (#4031)
Add and apply opacity properties for RenderableFov (#4047)
The NOAA Science-on-a-sphere Blue Marble dataset now also contains two heightmaps for the data
Better guard against missing GP data when loading Kepler position data
Add a more meaningful description for
TimeFrameproperty owners in unionChanged shader uniforms to not begin with a capital letter
Print informational messages in shaders even when it is not an error
Add the ability to enable remote debugging in CEF, but disable it by default
RenderableOrbitalKepler’sContiguousModeis now an “Advanced User” propertyResetTileProvidersis now aDeveloperlevel propertyRemove the
ToyVolumemoduleRemove enabled property from the video module
Lua
Add new function
loadNavigationStateFromFileto return the state rather than setting itDeprecate
loadNavigationStatein favor ofopenspace.navigation.setNavigationState(openspace.navigation.loadNavigationStateFromFile("<path>"))oropenspace.navigation.jumpToNavigationState(openspace.navigation.loadNavigationStateFromFile("<path>"))(#3955)The
toggleFadefunction will no longer report an error if a wildcard or tag matching was requested but no match was foundAdd a new function
removeFromListPropertyto remove a single item from a list-based property, mirroring theappendToListPropertyfunctionAdd an additional parameter to the
downloadFilefunction to determine if the download should be skipped if the destination file path already existsAdd support for specifying the format string for the
openspace.time.SPICE()functionAdd new Lua function
openspace.imageSizeto query size of an imageAdd new function
profileNameandprofilePathreturning Profile information (#3734)
API
Complete overhaul of many Topics that are used by the JSON and Python APIs (#3896)
Update the Topic, JavaScript, and Python API versions to a stable version 1.0.0 (#4055)
Remove unused keyframe time reference modes and update the SessionRecording version. All previous SessionRecording files will be automatically converted upon loading
Update SessionRecording version to write orientation quaternions in the standard (w,x,y,z) order (#3826)
Truck movement and rolls in the Camera API are no longer internally represented as a two-dimensional value where one of the dimensions is ignored
A new event is now published indicating finishing loading of the profile
Add camera view direction and subsolar coordinates to the information sent by the CameraTopic (#3741)
Remove the explicit string-based name for the current OpenSpace version
Bug Fixes
Disable uniform location errors for globes when they only have a single solid color (#3728)
Fix issue where the incorrect string markers were copied when picking a ScriptLog in the Profile Editor (#3620)
Fix issue where the console did not have correct focus when opened (#3649)
Fix missing info button for current scene graph node (#3735)
Fix issue where a property interpolation would not cause the postscript to be called
Fix errors with meta information of profiles (#3743)
Fix crash in planets sonification when no planets have been added
Disable caching for exoplanet textures that are based on images to prevent warnings when enabling MRF caching
Fix missing calls to
absPathin the slidedeck exampleFix issue where the
Fadevalue was not applied for the RenderableGalaxyFix Sun glare to use the correct billboarding for fisheye rendering
Fix min and max values of RenderableModel transform matrix (#3746)
Fix issue where the labels component would not load correctly with a path containing path tokens (#3751)
Fix issue where the camera would be moved to near-infinity with a blank screen while rotating around Earth (#3497)
Remove warning when trying to MRF cache local image files
Fix issue with infinite lock in the LuaConsole if the window is minimized while the console is open
Remove warnings for missing uniforms in
RenderableGlobeunder some conditions (#3770)Fix issue with the TileProviderByLevel example when no name is specified
Fix issue where a model transformation determinant of 0 would cause the rendering of a model to fail (#3177)
Fix OpenGL errors being raised when disabling ring shadows when rings were disabled (#3779)
Fix identifier for the action to toggle planets and moons that caused it to not function
Fix inconsistencies in the fieldline coloring during time changes in the Today’s Sun profile (#3786)
Symbols in Stacktraces should now be correctly resolved on user machines
Fix incorrect rendering of planet-onto-ring shadows in fisheye projection mode (#3776, #3784)
Fix the error being raised when disabling the “Perform Shading” property on Saturn
Fix incorrect path for MPC kepler data causing it to fail to load
Remove offset for max chunk level, fixing disappearing height tiles on Earth (#3791)
Fix issue where the sandbox permissions for the CEF process were misconfigured on Linux (#3711)
Fix issue where the mean motion for the data retrieved from the Minor Planet Center was calculated incorrectly (#3804)
Fix issue where specifying a custom
openspace.cfgconfiguration file, the${BASE}path token was set to the location of the configuration file instead of the base of the OpenSpace installation (#3806)Fix overdraw issue that caused flickering in
RenderableSphericalGridwhen the opacity was set to a value less than1Fix crash that would occur when deinitializing
ScreenSpaceRenderableRenderableFix issue where the heightmap of Earth close to the surface would disappear as the max chunk level was miscalculated when no overview was available (#3771)
Fix issue where the Sun trail action was using the wrong time (#3848, #3817)
Fix issue where the top bar submenus could not be interacted with on touch screens (#3867)
Fix crash that would occur when a session recording includes a malformed
setPropertyValuecallFix an issue where static transforms would not update correctly when starting OpenSpace with a paused time
Fix an issue where the native ImGui sliders would not display large value ranges correctly (#3883)
Fix issue where the travel speed indicator computation would use the wrong rotation (#3878)
Fix issues with the New York-based MOLA layer where the tile pixel size was set incorrectly (#3890)
Fix error in offline profile when trying to set SkyBrowser module’s Enabled property that no longer exists (#3900)
Fix crash that would occur when an asset requires itself. Instead provide an error message
Fix issue with the linear path rotation where the rotation would be on an independent timeline from the movement, resulting in weird and unexpected behaviors of the camera (#3913)
Fix issue where the
EnableFadeInvariable forRenderableStarswas not read from the asset correctly (#3935)Fix issue where you could not play an audio file that has ended without manually stopping it before (#3818)
Fix issue with the
ConstructOctreeTaskthat would cause it to not detect files correctlyFix crash that occurred when disabling a
RenderableModelshown inside aScreenSpaceRenderableRenderable(#3976)Fix crash that occurred when trying to load a TLE file that does not exist (#3962)
Fix an issue where a
RenderableModelwould not render correctly inside aScreenSpaceRenderableRenderable(#3977)Write an error message when failing to save a session recording (#3830)
Prevent crash at shutdown when disabling a server interface
Fix issue where the default tab order in the Launcher was wrong
Fix incorrect orientation for Apollo15
Fix issue where the engine mode was not correctly reset to user control when there was an error loading a session recording causing the application to effectively hang (#3815)
Fix issue where setting a path on Windows using
\in theopenspace.cfgfile would not always work correctly (#3861)Fix issue where the incorrect data mapping name was used to retrieve luminosity values in
RenderableStars(#3961)Fix an issue that would prevent the application from starting when we should start with the previous profile, but that file had been deleted since the last startup (#4000)
Fix a crash when changing the model scale of a
RenderableModelcontained in aScreenSpaceRenderableRenderable(#4002)Fix issue where setting the profile from a command-line option would fail with absolute paths or files with extensions
Fix crash that could occur when passing a wrong type into the
setPropertyValueorsetPropertyValueSinglefunctions (#4018)Fix issue where the Clouds/Magellan Combo layer would not transition correctly (#4024)
Prevent crash when specifying a
RenderablePlaneImageLocalas lazy loading when it starts as being enabledFix errors that occurred when running actions in the NightSky/Misc asset
Fix issue where a saved JSON navigation state was not loadable
Fix issues when trying to use a
TriggerPropertywhen recording a Session RecordingFix an issue where large number of parameter settings for base classes were not displayed correctly in the documentation
Fix an issue where the FITS sphere texture was not refreshing on timestamp changes (#4084)
Disable horizon culling by default to fix a flickering issue in the GlobeBrowsing (#4010)
Fix URL for the
lo_mr_mosaic_newyork.wmsthat would cause the data to not load correctly (#4057)Fix issue with RenderableTravelSpeed indicator showing wrong positions with high delta time (#3898)
Fix issue where removing an asset that owned a PropertyOwner which had one of its properties currently being interpolated would cause a crash (#4092)
Fix an issue where unloading an image that was loaded lazily was not actually unloaded (#4073)
Launcher fixes (#4086)
Fix issue where new “apply-without-saving” config did not properly get selected after creation
Fix issue where profiles and configs showed full file path or variable expansion path instead of name in the launcher GUI
Fix issue where tooltip displayed empty box
Fix issue where the
PlayAudioparameter for video files was not extracted correctly from the asset filesFix issue that sometimes could lead to a crash when removing an asset that contains a video
Fix crash when calling the
saveSettingsToProfilefunction (#4101)Fix issue where the Display copies of the SkyBrowser were not treated correctly when opening or closing the GUI panel (OpenSpace/OpenSpace-WebGui#200)
Add aria labels to UI components that were missing in a number of places (OpenSpace/OpenSpace-WebGui#203)
Fix an issue with default minRange for minMax range that would cause different properties to be linked (#3914)
Fix an issue with the user interface when removing a globe layer (#3790)
Fix issue where an overflowing long list in the user interface would not show the scrollbar (#3821)
Fix broken search button in the GeoLocation panel and do not clear search on blur (OpenSpace/OpenSpace-WebGui#218)
Fix issue where the meta documentation for an asset loaded at runtime was not displayed correctly (#3911)
Fix issue where manually typing a SessionRecording filename into the user interface would cause the last character of the filename to be dropped
Fix issue where a shader error in an included shader file would cause the file path to grow unlimited and fill the log and cause a crash
Fix an issue in the SGCT FontManager that could cause some font paths to not resolve correctly on Windows (SGCT/SGCT#114)
Fix an issue that would prevent Scalable mesh files from being read correctly (SGCT/SGCT#120)
Fix an issue where the rendering would freeze when providing 0 or negative capture threads for screenshot generation (SGCT/SGCT#121)
Fix an issue where some UI elements were not disabled correctly during automatic camera movements or session recording playback (OpenSpace/OpenSpace-WebGui#175)
Fix errors when loading the Euclid, JWST, and Messenger profiles
Fix an issue where the info box in the user interface was not scrollable, leading to long texts breaking the layouting (OpenSpace/OpenSpace-WebGui#225)
Fix an issue where the CEF cache was left in an unusable state, preventing the application from starting again. The CEF cache is now deleted at every startup
Fix a crash when no color map is set on a
RenderableSphere(#4111)Fix an issue where the menu title items could not be translated (OpenSpace/OpenSpace-WebGui#222)
Fix an issue in the ShowComposer where the camera altitude was using the wrong unit (#3838)
Fix an issue in the ShowComposer where loaded time components would not function after serialization
Fix spelling mistake in Cutplane Equatorial scene graph node
Fix issue with the point size rendering of
RenderableTrailTrajectoryFix an issue where errors in the creation of an off-screen rendering surface would not be communicated
Fix an issue where the Info box of a scene graph node would be indented incorrectly (#3951)
Fix the start and end times for Voyager 1 & 2
Fix the scale factor for Saturn included in the Night Sky profile
Fix issue where the Apollo boulder photogrammetry model was floating off the heightmap